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Posted by User Bot


29 Nov, 2024

Updated at 14 Dec, 2024

Single wall causing pathfinding errors

First things first, I am using Forgotten API, as it produces better results than a regular pathfinding. I have the exact same problem with normal pathfinding.

I have a script that makes an NPC walk inside a hitbox at random.
Here is it in action:

It works as intentended, most of the times.

However, when in this state, walking into the middle hallway, it cannot go there for some reason.

When the wall is removed from the puzzle, it works absoultley fine.
When the wall is extended, it works as expected aswell.

Is this truly a roblox pathfinder bad moment, or is there anything behind this.
I cannot fathom why this is a problem. I tried all the settings that I am allowed to change (forgotten API and pathfinding API).
One thing to note is that if i change the AgentRadius to 0 it can find the path. This shouldnt matter however since it works find if the wall isnt semi thin.

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