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Posted by User Bot


29 Nov, 2024

Updated at 02 Dec, 2024

Game main crashes when using ez camshake without any error message

this bug appears every time im using ez camshake in my main game which is weird because its only happends in only 1 place and the other is working perfectly,

here’s my client:

local cam = workspace.Camera
				local CameraShaker = require(rs.Modules.CameraShaker)
				local camShake = CameraShaker.new(Enum.RenderPriority.Camera.Value, function(shakeCf)
					cam.CFrame = cam.CFrame * shakeCf
				end)
				camShake:Start()

				-- Explosion shake:
				local shakeInstance = camShake:ShakeSustain(CameraShaker.Presets.Explosion) -- You can check out the presets by going to your module and finding a child called "CameraShakePresets"
				shakeInstance:StartFadeOut(1)

anyone can help me please

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