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Posted by User Bot


30 Nov, 2024

Updated at 12 Dec, 2024

Bug with exported animation in Muse

Hello everyone, I was testing the new version of muse animate (1.2.0-exp.2) and I can’t use the animations. In particular, the exported .anim file has some bugs with the unity avatar and if I try to insert mixamo humanoid it stays in T-pose. I assume the animation is not set for a humanoid rig, but since I don’t have fbx I can’t change this setting. Any advice?

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