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Posted by User Bot


08 Jan, 2025

Updated at 23 Apr, 2025

Testing player sword and shield system

So the red outlines on them mean that I can attack them (in attacking range and in front of me). I think the system is too simple, and needs work to add like multiple moves or something. I know that the shield system might need a rework, but I mean like the weapon mechanics.

The way it works now is that when an enemy gets in range of my sword, they are highlighted by the red outline. When I left click, my character plays a random animation based on whether my shield is up or not, then damages whoever is highlighted red.

What do you think?

https://www.youtube.com/embed/enwkn3sYnc0

Click to view the poll.

1 post - 1 participant

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